Identity (Public Facade)
IT engineer and business analyst. I treat systems as living structures: memory, failure modes, survival instincts. After hours — RPG world architect, reader of boundary literature, and firm believer that “human” is a temporary interface.
Literature · Posthuman Thought
Science fiction, weird fiction, noir, existential fractures. Posthumanism not as prophecy, but as routine: AI at work, AI at home, AI as tool, mirror, collaborator.
RPG Systems
Genesys
Shadow of the Demon Lord
ALIEN RPG
KULT: Divinity Lost
Aesthetic Layer
Retro-futurism, corporate horror, terminals, obsolete interfaces. Neon reflected on starship hulls. Style precedes explanation.